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Game Design

New Faction for Ironclads of Ferrosia

February 18, 2026 by Mac Leave a Comment

The fog came in low and fast, rolling across the water like a living thing. One moment the convoy’s escorts could see the full spread of ships ahead of them — the next, the world shrank to grey shapes and muffled sound. Orders were shouted. Engines slowed. Lookouts leaned over rails, straining to [Read more...]

Posted in: Game Design, Ironclads of Ferrosia, Sci-fi

Project Round-Up: What’s been happening this month?

December 7, 2025 by Mac Leave a Comment

It’s been a busy stretch, full of rule-writing, world-building, balancing headaches, and the occasional breakthrough moment where everything suddenly clicks. I thought it would be nice to sit down and share what’s been happening behind the scenes — the games that have moved forward, the ones that [Read more...]

Posted in: Crystalline Wars, Driftcore Racers, Game Design, Hostile Actions, Zombies

Catching Up on the Hobby Desk

August 24, 2025 by Mac 2 Comments

It feels like ages since I last posted anything here. Life has been doing that thing it does—between a few health hiccups, family commitments, and just generally not being in the hobby headspace, the weeks have slipped by faster than I’d like. But, despite all that, I have managed to sneak in some [Read more...]

Posted in: 10mm, 3D, Driftcore Racers, Fantasy, Game Design, Ironclads of Ferrosia, Sci-fi, the Last Drifters

Playtest Report No.2 – Driftcore Racers

July 13, 2025 by Mac 5 Comments

The other night I ran another playtest of my (hopefully soon to be released) futuristic racing rules: Driftcore Racers. These rules feature high-speed vehicles that hover using thrusters and other sci-fi gizmos to keep them off the ground — think pod racers from that big sci-fi film I won’t [Read more...]

Posted in: Driftcore Racers, Game Design

A playtest of the new racing rules.

June 27, 2025 by Mac 2 Comments

This was the second race in a campaign race season using my soon to be released rules, my son and I are running two main racers through a season as a last check of the rules while doing all the last-minute adjustments and proof reading. While playing this race we spotted one or two small [Read more...]

Posted in: Driftcore Racers, Game Design, Sci-fi
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Recent Posts

  • New Release: Army Builder Now Live!
  • Hobby Update – Steady Progress Behind the Scenes
  • New Faction for Ironclads of Ferrosia
  • Driftcore Racers – Now Available
  • Ironclads of Ferrosia: Action off the Zephyros Coast.

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Recent Posts

  • New Release: Army Builder Now Live!
  • Hobby Update – Steady Progress Behind the Scenes
  • New Faction for Ironclads of Ferrosia
  • Driftcore Racers – Now Available
  • Ironclads of Ferrosia: Action off the Zephyros Coast.

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  • Mac on Hobby Update – Steady Progress Behind the Scenes
  • Mac on The Last Drifters – rereleased
  • The_Beast Doug on The Last Drifters – rereleased
  • Jack on Hobby Update – Steady Progress Behind the Scenes
  • Mac on Ironclads of Ferrosia: Action off the Zephyros Coast.

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