Well I have finally managed to find some time to get in a quick game of Stars & Lasers!! and it was time to test out one of the scenarios for this.
Free Scenarios No.11, yep two more great scenarios to test your Captain skills.
Set-up was simple with just one small cluster of asteroids close to one corner and the Mako ( the strange alien creature ) coming out from them towards UEF Magellanic Clouds.
( I am slightly annoyed as I folded my cloth after the last time I used it and the fold lines look horrible in these pictures, I am going to have to find a better way of storing it in the future )
( I don’t have a ship model for the Mako so I am just using one of my Bio-ships, but I think it looks like a weird creature so it will do )
Turn one and things start to get really scary already as the Mako slides effortlessly towards the Magellanic Clouds.
But Captain Grant orders the Magellanic Clouds around and fires off one of his two MKI torpedoes, but the Mako spits out tiny shards of some bone like material which hit the torpedo and destroys it!!
( I was looking at getting some early damage on the Mako with that torpedo but the creature easily dealt with it, I only have one of those left so I will have to make sure the next one counts )
But the Mako must have been worried about that torpedo as its beam weapon missed the Magellanic Cloud.
The Mako effortlessly slides forward and bites the Magellanic Clouds causing minor damage, Captain Grant orders his helm to pull away from the creature, and the heavy cruiser swings hard about and tries to get in behind the Mako.
The big guns on the Magellanic Clouds open up and strip more armour from the creature, but not enough to actually hurt the thing.
Turn three and the Captain Grant orders the Magellanic Clouds to keep her position behind the creature, and again the ships weapons pound the Mako taking off more armour.
The Mako turns slowly around to chase the ship and fires its beam weapon and hits the heavy cruiser luckily causing no real damage.
Turn four and the Mako moves quickly towards the Magellanic Clouds, but doesn’t make contact so again fires its beam weapon, but again it causes no damage!
Captain Grant calls to this tactical station “fire all weapons and make them count!!”
Great chunks of the Mako’s armour falls away as the shots rip into the soft flesh underneath, one shot must have hit one of the creature’s nerve clusters as it reeled in pain, but then one shot found a way through to the creatures brain, killing the Mako instantly…
A huge cheer went up on the bridge of the Magellanic Clouds, and Captain Grant sat back and relaxed…
Well that was fun, very tense, even though the Mako was killed it didn’t really end the way I thought it was going to.
I rolled terrible for the Mako and its beam weapon, it did no damage at all, and once the Magellanic Clouds had stripped away all the Mako’s armour it hit it with six shots and got two critical hits one to a nerve cluster and one straight to the brain! And that was that.
The Magellanic Clouds was very very lucky, the Mako did some early damage and I thought that it was going to win really easily, but my dice were not being fair for the Mako.
I think the scenario worked ok, but I do need to try it again as it was a lucky shot that ended the battle, I believe if I had rolled better for the Mako it could have won that fight fairly easily… oh well we shall see how it goes next time.