The Pirates are Coming

The seas of Ferrosia have never been safe, but in recent months they have become far worse. Merchant losses continue to rise along the western routes, with entire convoys disappearing without trace. Those few ships that stagger back to port tell grim tales of blackened hulls stitched together [Read more...]

The Problem With Silent Ratings

One thing I’ve been thinking about recently is how valuable feedback is when designing tabletop wargames—and how frustrating it can be when that feedback never actually arrives. I design my rules to be simple, fast, and enjoyable to play. They are written for people who want a game that gets [Read more...]